Integrating projects
If Schneider Unity is supported by your versiondog system, you can integrate Schneider Unity projects into versiondog.
Integrate an existing project
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In the UserClient, create a new component. Select Schneider Unity in the Schneider/SPS directory as the component type. !!! note For projects created with firmware version V14 or higher, a Schneider EcoStruxure Control Expert component will need to be created. Please also be aware that if you are updating your editor from a previous version to version 14 or higher, the component type of the component will need to be adjusted.
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Browse in the Windows explorer to your Unity project file (STU) .
- Drag and drop the Schneider Unity Pro project from the source folder to the component working directory. To do that you need to drop the project file onto the Unity component in the Project tree.
- Return to the Schneider Unity component in the UserClient and click on Create base version and Check-In.
The Schneider Unity project now has been integrated and can be managed within versiondog.
Integrate a new project
- In the UserClient, create a new component. Select Schneider Unity in the Schneider/SPS directory as the component type.
- Open your Unity editor.
- Create a new project and save it in the folder of the Schneider Unity component that you just created.
- Return to the Schneider Unity component in the UserClientand click on Create base version and Check-In.
The new Schneider Unity project now has been integrated and can be managed within versiondog.
Note
You can customize the Schneider Unity component type in the AdminClient, Component Type Editor module.
Note
The Project tree of a Schneider Unity Pro project is displayed only if a Unity editor is installed locally. The
version of the local editor must match the version of the editor used to create the project.
Related Topics
- AdminClient -> Component type editor
- UserClient -> Creating new components
- Schneider Unity Pro: compatibility table
- Schneider EcoStruxure Control Expert